22-year old Anthony Voilqu\u00e9 is an engineering student who grew up playing his favorite video game: Halo. Halo is one of the most popular and largest video games today. It depicts the adventures of Master Chief and his digital companion Cortana. Anthony has paired up with his friend Kirby Downey, to design and <a href="https:\/\/thewiredshopper.com\/best-3d-printing-pens\/" class="" style="width: auto !important" data-wpil-post-to-id="3979" data-lasso-id="737">3D print<\/a> the body of a quadcopter, that\u2019s based on the UNSC Falcon helicopter from the Halo: Reach game.\r\n<h3>Falcon Helicopter: Video games extend their reach<\/h3>\r\nVideo games often get overlooked by mainstream media, depicting them as only for nerds who lock themselves up in their basements all weekend. But video games are some of the highest grossing entertainment bucks out there. Over 1.2 billion people play video games, and many games have been turned into movies, such as Tomb Raider, and Halo.\r\n\r\nhttps:\/\/www.youtube.com\/watch?v=XpIxiQQAF1c\r\n\r\nVideo games have a huge impact on our culture, and it\u2019s time that the mainstream started taking them seriously. After all, for those that do, they\u2019ll be the ones bringing in the big bucks. Video games currently earn more money than the biggest blockbuster films.\r\n\r\nFor other film franchises such as Harry Potter, Star Wars, or Lord of the Rings, they have their versions of video games. And those bring in the big bucks too. The Halo games have earned over 3.5 billion dollars to date.\r\n\r\nThere\u2019s aren\u2019t many other video games that have earned as much as the Halo franchise. The loyal Halo Nation fanbase keeps the game alive, with repeated playing and discussions. Many players like to bring Halo into their other hobbies.\r\n\r\nThis is how Halo began for Anthony Voilqu\u00e9 and Kirby Downey. For many players such as them, they want to bring their video games to life. Their favorite Halo games have sold over 70 million copies to date. That number doesn\u2019t even include copies that have been resold. Anthony and Kirby belong to this loyal Halo Nation fanbase, where they continue the fun, even after playing.\r\n<h3>Falcon Helicopter: The UNSC Falcon designers<\/h3>\r\nAnthony Voilqu\u00e9 partnered up with Kirby Downey, who is a 3D designer. Voilqu\u00e9 is a second year engineering student at the French Institute for Advanced Mechanics. His studies focus on mechanisms, and robotics. He also plans on becoming a designer. Together, they designed and built the body of a quadcopter, modeled on the UNSC Falcon.\r\n<h3>Falcon Helicopter: Designing a fictional flying drone<\/h3>\r\nThe Halo game\u2019s Falcon actually only requires two rotor blades, but that\u2019s fantasy after all. A real life quadcopter requires four to get off the ground. But that was only a small design modification. The team created a quadcopter that actually looks like its video game counterpart.\r\n\r\nVoilqu\u00e9 and Downey began by designing the quad\u2019s shell with the aid of a design program called CATIA. CATIA was created by a large software corp called Dassault Systemes. The pair do admit that you can use any type of 3D style software, including Freecad or Solidworks.\r\n\r\nThey tried to 3D print as much of the quad as they could. Everything was 3D printed except for the electronics and the camera. The drone is made from nine separate parts, and four optional legs for the landing gear. The quadcopter was built on an Ultimaker 3D printer. All the parts together took about thirty hours of printing.\r\n\r\nThey used a 0.2 mm height, and 25% infill for the structural parts, and 10% infill for the drone shell. The quad was made from 250 grams, or half a pound, of infill, a plastic material used in 3D printing.\r\n<h3>Falcon Helicopter: Try and try again<\/h3>\r\nTogether, the pair made two drones. Voilqu\u00e9 knew nothing about flying and had to learn through time. The design had to be improved upon. With his first drone, it didn\u2019t fly at all during the first flight.\r\n\r\nHe had to tweak all the settings on the fly control card. Due to weight and vibrations, it never flew like a commercial drone. It would fly against him.\r\n\r\nAfter his attempts at making the first Falcon quadcopter, he decided to try to make a second one. He made one that was easier to fly, but it lacked the shell. His second attempt was stronger, and was more easily printable.\r\n<h3>Falcon Helicopter: Plans for the future<\/h3>\r\nVoilqu\u00e9\u2019s and Downey\u2019s work hasn\u2019t stopped here either. They both continue to work on their design. It\u2019s a work in progress. Their next goal is to create a quad that is more aerodynamic.\r\n\r\nVoilqu\u00e9 has big plans after he graduates. And they don\u2019t all involve Halo themed drones either. He has an interest in working in the medical field. He feels that by combining mechanics and health care, he can create an advanced level of medical assistance. These studies have already started in the health care field.\r\n\r\nVoilqu\u00e9 has a valid way of prototyping. His advice is to stop wasting time, and start making prototypes. A 3D print is a quick way to see if what you have designed really works. And while you\u2019re waiting, you can be working on something else.\r\n\r\nAnthony Voilqu\u00e9 and Kirby Downey have accounts on MyMiniFactory. You can view all of their 3D projects on this site. If you\u2019re interested in <a href="https:\/\/thewiredshopper.com\/3-creative-ways-to-use-a-3d-printer\/" class="" style="width: auto !important" data-wpil-post-to-id="7405" data-lasso-id="738">printing out your own 3D<\/a> UNSC Falcon quadcopter, there are also files and plans on the site available for download. From here, you can print out your own UNSC Falcon flying drone. The membership community also shares their experiences and tips.\r\n\r\nAnthony Voilqu\u00e9 and Kirby Downey are the engineers of the future. In a few year\u2019s time we\u2019ll see exciting new quadcopters, and UAVs that will do things that no one has ever dreamed of before. It takes a dedicated person to stay focused on an engineering project, and to tweak and adjust, until their project works one hundred percent.\r\n\r\nAnd for these guys, they won\u2019t just stop there, they\u2019ll keep on making better models. Fortunately, the toy and drone industry is ready for adaptability, and change. The possibilities to market new flying drones is nearly endless.